![]() Though manufactured in small numbers, it is still regarded as a major breakthrough in conversion technology. Most Phoenix Hawk LAMs still active have this problem.Ĭapabilities : The sheer size of this LAM makes it stand out from those previously produced. Although some improvements were made, the problem was never fully resolved. ![]() Even a minimal amount of damage could prove fatal it it damaged and prevented the landing gear from lowering. It’s fighter landing gear never responded well, due to its bulky conversion equipment. The Mech is not, however, without its faults. At nearly twice the size of the Stinger LAM and Wasp LAM, already being marketed throughout the Inner Sphere, it was the largest LAM to see mass marketing. Within two years, the LAM version of the Phoenix Hawk was completed and sold to the SLDF. In 2830, the firm abandoned these tests to concentrate on converting the more aerodynamic Phoenix Hawk. The sheer size of the Mech made it too difficult to convert. The Shadow Hawk tests proved to be a costly failure. began two such research projects, one involving the Shadow Hawk, and the other involving the Phoenix Hawk. ![]() This is brutally effective at coring out opponents, and reaches its peak with the later Grasshopper heavy mech the Phoenix Hawk can't match the Grasshopper's alpha capacity or survivability, but can move faster, farther, and sooner in the initiative order.Overview : Prior to the fall of the Star League many firms experimented with the Land-AirMech ( LAM) concept. Its bonus to damage after jumping strongly encourages it to be used in this manner: jumping behind an enemy and unleashing a full alpha strike on their weaker rear armor, before jumping away to cool down. The Phoenix Hawk can be thought of as a direct upgrade to the Spider which the campaign starts with, and a proper introduction to "jumpjet backstab" gameplay.This makes it less flexible in more restrictive environments, but it's still a nimble and reliable skirmisher. Yang's Thoughts: The Kurita-modified PXH-1K removes almost all of its jump capability in favor of better armor and heat management.Alternatively, leaving off some armor can allow the PXH-1K to mount five Medium Lasers, which will produce insane amounts of heat but also very high close-quarters damage for a 45 ton Medium. ![]()
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